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MOST INNOVATIVE GAME, 2011

This Sub-Award is awarded to the game that stretches the RPG experience in new ways. It may be a particular innovative mechanic that has never been used in other games (or never been used as well as previous games), or it changes the dynamics of a regular game group (the standard 3-6 players and one gamemaster). Or, it might even turn the concept of "RPG" on its ear. Innovation and exploration is what this Sub-Award honors.

THE Most Innovative Game FOR 2011 IS...

Do: Pilgrims of the Flying Temple by Daniel Solis / with 31 points

 

THE RUNNERS UP:

Microscope by Ben Robbins / with 22 points

Breaks the mold.

Chronicles of Skin by Sebastian Hickey / with 18 points

Chronicles of Skin may be a game whose ambition exceeds its grasp, but what ambition! Sebastian Hickey is swinging for the fences with some really unusual components and mechanics here.

Tools of Ignorance by clash bowley / with 10 points

Story Engine Plus Edition by Brett M. Bernstein (based on the original work by Christian Aldridge) / with 8 points

Argyle & Crew by Benjamin Gerber / with 7 points

seriously I wish I had this when my daughter was 4.

Sock puppets! And also, serious and productive play.

Kingdom of Nothing by Jeff Himmelman / with 6 points